Lok and Tuk

You'd think with two heads, one would have a good idea once in a while.

Description:

HD: 2d8+6d12+32 (76 hp)
Init: +2
Speed: 40 ft.
AC: 20 (+1 natural, +2 Dex, +7 +3 chain shirt)
BAB/Grapple: +7/+13
Attack: Bastard sword +16 melee (1d10+8 / 19-20×2)
Full Attack: Bastard swords +16/+16/+11/+11 (1d10+8 / 19-20×2)
Special Qualities: Darkvision 60 ft., light sensitivity, fast movement, rage 2/day (+4 Str, +4 Con, +2 Will, -2 AC, 8 rounds), improved uncanny dodge, trap sense +2, perfect two-weapon fighting
Saves: Fort +13, Ref +7, Will +5
Abilities: Str 22, Dex 14, Con 18, Int 8, Wis 11, Cha 9
Skills: Climb +11, Intimidate +11, Jump +15, Listen +4, Survival +6
Feats: Exotic Weapon Proficiency (Bastard Sword), Power Attack, Weapon Focus (Bastard Sword)
Equipment: 2 +2 adamantine bastard swords (11335 GP each), +3 chain shirt (9250 GP), amulet of health +2 (4000 GP), gauntlets of ogre power +2 (4000 GP), loincloth of resistance +3 (9000 GP)
Languages: Orc, Common (Lok only)

Bio:

Backstory: One time, Lok have itch on back Lok not reach so Lok scratch it on tree.

Lok and Tuk

Barbarians Seryntas